Polygon Reduction with ZRemesher & Transfer Details for CC AccuRIG | Pose Tools & Pose Link Tutorial
https://www.reallusion.com/character-creator/zbrush/character-pose/default.html When you’re looking to rig your ZBrush characters so you can animate them in a variety of 3D tools, there is no quicker and more efficient workflow than using Character Creator’s AccuRIG. In this tutorial, you’ll learn how you can use the ZRemesher plug-in to reduce your character’s polycount so that it can quickly and easily be rigged up in AccuRig and compatible with iClone’s massive library of motions and impressive arsenal of animation tools.
00:00 Intro
00:45 ZRemesher
01:55 Subdivision Level & Project All
*Note: Assets shown in this tutorial serve only as reference material.
*Manual: https://manual.reallusion.com/Character-Creator-Pose-Tools/ENU/1.0/05-Prerequisite/Preparing-ZB-Model-for-AccuRIG.htm
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Character Creator 4 (CC4) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, Daz3D, 3dsMax, or any other 3D tools. CC4 connects industry-leading pipelines with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.
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