Poopy Birds Iphone (Demo Build 1.3, Day 7)
Sorry that i missed a few days, i encountered a few bugs with memory management and since this is my first iPhone application it was a while of googling and reading forums to find the answers, but after some serious debugging and leak tracing ive fixed it all up and begin implementing some new features.
Some of the features aren't apparent however there has been some significant code changes that allow the creation and deletion of objects at runtime without leaking memory like the last few videos.
Also ive added basic stars with collision detection. these will be used for payment when you get to the 'victory screen' and can purchase some bird upgrades.
Ive also increased the size of the buttons and fixed up the button handling code so it supports multi touch, as previous should you be moving up or down and then press fire it would stop your movement up or down. Please support the channel over on Patreon:
https://www.patreon.com/rm2kdev
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