Postmodernism in Souls Games

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Published on ● Video Link: https://www.youtube.com/watch?v=N7lY5EvxsSg



Dark Souls III
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Duration: 6:32
458 views
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In this video essay I talk about Hidetaka Miyazaki's attitude towards game design. Soulsborne games are famous not only for its' diffuculty, but for its' lore and the way these lore is delivered to the player.
It’s not a secret how in Soulsborne games you gather information piece by piece instead of being spoon fed to put a puzzle together, which leads to the situation when players create their own story within the game, and every single story has a right on their side. And when it happens, this is the moment of Author's Death. Hope you enjoy the video!

00:00 - 01:30 - Dark Souls killed its' Author?
01:30 - 02:20 - What Author wanted to say?
02:20 - 03:19 - Reality hit hard, but
03:19 - 04:30 - Why Dark Souls is a creation of postmodenism
04:30 - 06:32 - What is Author's Death Concept


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Music:
Yui Kitamura - For the Dark Soul (Dark Souls 3 OST)
Death Note OST 1 - L's Theme
Berserk - Gats Theme (Berserk OST)
Yui Kitamura - Epiligue (Dark Souls 3 OST)
Elden Ring Main Theme
Motoi Sakuraba - Nameless Song (Dark Souls OST)







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There are 6,638 views in 10 videos for Dark Souls III. There's close to an hours worth of content for Dark Souls III published on his channel, roughly 13.15% of the content that notawheel has uploaded to YouTube.