Pre-rendering
Pre-rendering
Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video Instead, the video is a recording of footage that was previously rendered on different equipment typically one that is more powerful than the hardware used for playback Pre-rendered assets typically movies may also be outsourced by the developer to an outside production company Such assets usually have a level of complexity that is too great for the target platform to render in real-time
The term pre-rendered refers to anything that is not rendered in real-time This includes content that could have been run in real-time with more effort on the part of the developer eg video that covers a large number of a games environments without pausing to load, or video of a game in an early state of development that is rendered in slow-motion and then played back at regular speed The term is generally not used to refer to video captures of real-time rendered graphics despite the fact that video is technically pre-rendered by its nature The term is also nopre rendering in sony vegas, pre-rendering Pre-rendering
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