Predicting the future - which genre will make a return in video games | #gamedesign #gamedevblog

Channel:
Subscribers:
1,920
Published on ● Video Link: https://www.youtube.com/watch?v=NIIfFUhLZuA



Duration: 0:00
1,438 views
7


If my work resonates with you, lets talk! We'll go over your game, your goals, and how we can take things to the next level—even if you're at the EARLY or LATE stage of development.

What I Do: The Game Doctor work was made to better the industry, get you prepared for the gaming market, and empower your vision. From concept to launch, the work helps indie devs and studios transform not just your game but yourself as developers.

Send me a DM. I'd love to hear from you:
• Website: thegamedoctor.net
• Twitter/X: https://x.com/esty8nine
• Bluesky: https://bsky.app/profile/thegamedoctor.bsky.social

Join the Misfits and watch live daily at: https://www.twitch.tv/esty8nine
Join our Discord to stay up to date on everything Esty and Misfits at: https://discord.gg/PkyqbsSqwH​




Other Videos By esty8nine


2025-07-03The Game Doctor takes a look at Xenopurge
2025-07-02Tutorials: why you should be learning from this one | #gamedev #gamedesign
2025-07-01Your demo isn’t the problem - the wishlist button is | #gamedev #gamedesign
2025-06-30Show enemy intent for emergent strategies | #gamedevblog #gamedesign
2025-06-27It’s not abandoned? then say something | #gamedevblog #gamedesign
2025-06-26The Game Doctor Analyzing his first Incremental Game | Gnorp!
2025-06-26Don’t leave players guessing - guide them with better hints | #gamedevblog #gamedesign
2025-06-26Stop being afraid of the undo button - it's more powerful than you think | #gamedevblog #gamedesign
2025-06-25“You can fix it after launch” - The biggest lie in indie dev | #gamedevblog #gamedesign
2025-06-24Tip on how to tell if your game is re-playable or not | #gamedesign #gamedevblog
2025-06-24Predicting the future - which genre will make a return in video games | #gamedesign #gamedevblog
2025-06-23What your players need to know (but your game isn’t telling them) | #gamedevblog #gamedesign
2025-06-20When stats don't matter - how to make game numbers impactful | #gamedesign #gamedevblog
2025-06-19Abrupt Endings gives the worst feelings in games | #gamedesign #Twitch
2025-06-19What does Async Gameplay mean and why it makes Backpack Battles special (Part 3)
2025-06-19What does Async Gameplay mean and why it makes Backpack Battles special (Part 2)
2025-06-19What does Async Gameplay mean and why it makes Backpack Battles special (Part 1)
2025-06-19When a popular genre Is done right - Lost In Random: The Eternal Die
2025-06-17A familiar HORROR action platformer - Katanaut (Demo)
2025-06-16Exactly what I was hoping for in the best way - Star Birds (Demo)
2025-06-15Very fun puck chucker - Flick Shot Rogues (Demo)