Prey | PC/Windows | Longplay | Part 1 | 2K 1440p 60FPS
Prey is a first-person shooter video game developed by Human Head Studios, under contract for 3D Realms, and published by 2K Games, while the Xbox 360 version was ported by Venom Games. The game was initially released in North America and Europe on July 11, 2006. Prey uses a heavily modified version of id Tech 4 to use portals and variable gravity to create the environments the player explores.
The game's story is focused on Cherokee Domasi "Tommy" Tawodi as he, his girlfriend, and grandfather are abducted aboard an alien spaceship known as The Sphere as it consumes material, both inanimate and living, from Earth in order to sustain itself. Tommy's Cherokee past allows him to let his spirit roam freely at times, and gives Tommy an edge in his attempt to stop the Sphere.
Prey had been in development in one form or another since 1995, and has had several major revisions. While the general approach to gameplay, including the use of portals, remained in the game, the story and setting changed several times. The game received generally positive reviews and was a commercial success, selling more than one million copies in the first two months of its release and leading to the abortive development of a sequel.
Since then, the rights to Prey passed on to Bethesda Softworks, an American video game company known for their Elder Scrolls series. They released a reboot of the game in 2017. Arkane Studios, developers of the Dishonored video game franchise, and subsidiary of Bethesda, developed the reboot.
This video covers the following chapters:
Level 00: Last Call
Level 01: Escape Velocity
Level 02: Downward Spiral
Level 03: Rites of Passage
Level 04: Second Chances
Key Features:
Long production (1995-2006) development time, (a la Duke Nukem Forever).
Infamous id Tech 4 engine used (Doom 3, Quake 4).
The infamous late night paranormal-themed radio show (Coast 2 Coast AM) host Art Bell can be heard throughout the game.
The infamous Tom Hall (id Software, Ion Storm) spent a year developing the original iteration of the game.
The game feels like an episode of the modern adaptation of The Outer Limits (1990's sci-fi television series).
Captured and played at 60fps.
Used in this longplay:
Difficulty: normal (automatically adjusts to your playing ability).
PC hardware: nVidia gpu.
OS: Windows 7 Pro 64bit.
Controller: keyboard & mouse.
Keep it real, keep it Domasi!!!!