Programming in video games: senior & junior perspectives | Level With Me

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Duration: 10:14
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What happens when you put a senior and junior programmer in a room with a bowl of questions? In this week’s episode of Level With Me, we find out!

Technical Lead David Cheung and Gameplay Programmer Shaked Brosh dig into their 13 years of combined experience at Ubisoft Toronto (25 years in games) and discuss all things Programming. They share what traits you’ll need to excel as a programmer, what working at our studio is really like, and even spill a little of what they’re working on for the Splinter Cell remake…

Have a burning question of your own? Share it with us in the comments!

0:00:29 - What about working on the Splinter Cell remake has your fired up or excited?
0:01:03 - What are you currently working on? Please share what you can.
0:02:31 - If life were a video game, what cheat code would you want?
0:02:57 - Can you describe the Programming community within Ubisoft?
0:04:11 - What qualities or traits are required to excel in your role?
0:05:44 - Hero or villain?
0:06:04 - What’s one thing you’ve learnt from the other person?
0:07:12 - What did you do before working at Ubisoft Toronto?
0:09:09 - You have to live or survive in one of Ubisoft’s games. Permanently. Which game is it gonna be?

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