Progress update - My game walkthrough in UE5
In this video, I take you behind the scenes of my passion project—a horror video game experience built in Unreal Engine 5! 🎮 👻 Inspired by classic survival horror games like Dino Crisis and Resident Evil, I’m recreating that tense, atmospheric gameplay with fixed camera angles, eerie environments, and spine-chilling moments.
I'll walk you through my progress so far, the challenges I’ve faced, and my vision for the game. If you're a fan of survival horror or game development, you won’t want to miss this!
🔹 What do you think of the fixed camera angle style? Let me know in the comments!
🔹 Subscribe for more updates on this project and other Unreal Engine content!
#UnrealEngine5 #IndieGameDev #HorrorGame #SurvivalHorror #GameDevelopment
Links
The Process - • My UE5 Horror Game Project ( RE fixed...
Useful Tutorials I used for learning unreal engine - • Learning Unreal Engine
Download and play the Prototype on Itch.io - https://javawokee.itch.io/learning-unreal-re-fixed-cam-project
Tags
Unreal Engine 5, UE5, Horror Game, Indie Horror Game, Survival Horror, Fixed Camera Angles, Dino Crisis, Resident Evil, Classic Horror Games, Game Development, Indie Game Dev, Unreal Engine Horror, Fixed Camera Horror, Survival Horror Game, Retro Horror, Scary Game, Horror Game Development, UE5 Horror, Fixed Camera Gameplay, Classic Survival Horror, Unreal Engine Project, Indie Game, Game Design, Horror Game Dev, Resident Evil Inspired, Dino Crisis Inspired, Unreal Engine Showcase
See full PC Specs Below
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=== PC SPECS ===
NVIDIA system information report created on: 09/14/2024 05:26:17
NVIDIA app version: 10.0.2.210
Operating system: Microsoft Windows 11 Home, Version 10.0.22621
DirectX runtime version: DirectX 12
Driver: Game Ready Driver - 561.09 - Sep 11, 2024
CPU: AMD Ryzen 9 3900X 12-Core Processor
RAM: 32.0 GB
Storage (4): SSD - 931.5 GB,SSD - 1.8 TB,+2 more
Graphics Card
GPU processor: NVIDIA GeForce RTX 2080 Ti
Direct3D feature level: 12_1
CUDA cores: 4352
Graphics clock: 1545 MHz
Resizable bar: No
Memory data rate: 14.00 Gbps
Memory interface: 352-bit
Memory bandwidth: 616 GB/s
Total available graphics memory: 27606 MB
Dedicated video memory: 11264 MB GDDR6
System video memory: 0 MB
Shared system memory: 16342 MB
Video BIOS version: 90.02.17.40.78
IRQ: Not used
Bus: PCI Express x16 Gen3
Device ID: 10DE 1E07 150319DA
Part number: G150 0032
Display (2): Samsung C32JG5x
Resolution: 2560 x 1440 (native)
Refresh rate: 144 Hz
Desktop colour depth: Highest (32-bit)
HDCP: Supported
Display (1): Samsung LU28R55
Resolution: 3840 x 2160 (native)
Refresh rate: 60 Hz
Desktop colour depth: Highest (32-bit)
Display technology: Variable Refresh Rate
HDCP: Supported
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