PROJECT BRUTALITY 3.0 - After Doom Update, Destruction of Argent D'Nur [100% SECRETS]

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Doom
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Doom (1993)
Duration: 0:00
84,320 views
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PROJECT BRUTALITY 3.0 and After Doom, Destruction of Argent D'Nur by 00_Zombie_00 for DOOM II Hell On Earth, Chaotic Random Spawn Preset on Ultra-Violence! Difficulty Level with 100% Secrets Achieved. Project Brutality 3.0 is an upcoming version of one of the best available mods for the classic Doom - expect a lot of fun when playing it. Please note that the Project Brutality 3.0 in its current state is still Work In Progress, so bugs are to be expected, together with crashes to desktop (same with addons, they are not 100% always compatible and actual).

This is it - a final to the After Doom saga, after death of the Rotten Icon of Sin it is time to reach the center of the demonic invasion of Phobos and Earth - The Destruction of Argent D'Nur. But Doomguy is not alone on this map, you will get help from some Sentinels that will help you in some places but do not think that they will be everywhere. Sentinels are scattered around some places of the map, but majority of work will be to do for Doomguy, especially getting the keys to unlock the second part of the map - portal to Nekravol. Essentialy the map can be divided into three parts - the beginning where you have to collect two keys and destroy two invasion commanders, the Nekravol and a final battle against 'few' bosses :). At first you have to hold off the demonic invasion by destroying two demonic invasion commmanders - they are holding the keys, also their elimination halves the demonic invasion wave (that portal of Cacodemons). Once both of them are destroyed, move to the huge gates where you have to open them with red and yellow keys - you will be greeted with Maykr angels before crossing the portal, grab the Megasphere before leaving. With reaching Nekravol, the helping Sentinels will also die easily due to the demons greeting you, here you must grab another Yellow Skull key to proceed, thankfully this part of the map is not that long and difficult. After getting the yellow skull key, it's time to get to the final arena where you have to meet bosses - not one, but few of them and that final fight is surely difficult, the longer you fight the more monsters arrive. Once all of the enemies are down, the doors to the ending are open - jump down and see...

04:54 - Yellow Key
05:50 - Secret #1
07:40 - What is this place... and what is that four legged Mancubus abomination doing!?
12:55 - Lone Sentinel fending off the monsters
18:50 - What is that huge four legged monster?
22:40 - Invasion of Nekravol
32:30 - Final Encounter
34:38 - The End... or is it just the beginning for something new?

AfterDoom - https://www.moddb.com/games/doom-ii/addons/after-doom
00_zombie_00 Patreon - https://www.patreon.com/00_Zombie_00
Drugod -    / @drugodtv  
00_zombie_00 -    / @00_zombie_00  
Project Brutality 3.0 Download - https://github.com/pa1nki113r/Project_Brutality/tree/PB_Staging
My Discord - https://discord.gg/XPtgcUAJjt
Project Brutality Discord - https://discord.gg/wHYpRChCE6
Bullet Time X - https://www.moddb.com/games/doom-ii/addons/bullet-time-x
SimpleHUD Addons - https://forum.zdoom.org/viewtopic.php?t=60356​







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