PROJECT BRUTALITY 3.0 - The E1M1 Long Hangar Remake [100% SECRETS]
PROJECT BRUTALITY 3.0 and DOOM Arachnotron Invasion mappack by Bass_DJ for DOOM II Hell On Earth, Chaotic Random Spawn Preset on Man And A Half Difficulty Level with 100% Secrets Achieved. Project Brutality 3.0 is an upcoming version of one of the best available mods for the classic Doom - expect a lot of fun when playing it. Please note that the Project Brutality 3.0 in its current state is still Work In Progress, so bugs are to be expected, together with crashes to desktop (same with addons, they are not 100% always compatible and actual). This E1M1 Hangar Remake needs OBLIGATORY D64fier Core File to be running properly, otherwise you will see missing textures pretty much since the start, the PBR + HD Textures wont work here with this mappack. The textures for this mappack are already placed within the main Arachnotron Invasion file + inside the D64fier Core file, in overall this adds a nice touch of the DOOM 3 and DOOM 64 to the levels, they are way grittier than vanilla. Ok, so this E1M1 Remake gives you some custom textures, plus you might ask yourselves why is it called ARACHNOTRON INVASION, well it's because this remake needs DOOM II as a base to be booted, so naturally you have some Arachnotrons. The level includes also the other DOOM 2 monsters like Chaingunners (but thankfully no Revenants or Archviles), plus you already have higher tier monsters present like the Lost Souls or Cacodemons from the Episode 2. This version of Hangar might be difficult at start because of the limited weaponry that player has access to and quite early Arachnotrons but it gets easier over time, just dont be too overconfident while playing. Because some of the monsters are really nicely played over the map, add to this a darkness in some areas because of D64 climax and you will get a full quad shotgun blast to the face without spotting a Quadgunner. Hangar gets tons of secrets waiting for you to explore, however they appear later during the playthrough, there are already a Rocket Launcher with a Plasma Rifle to be picked up from some of these secret areas. And you are going to need these weapons because there are almost 200 monsters present on this map, especially a Rocket Launcher against groups of enemies will be handy. The level ends once you reach the tram, you will get teleported probably to a placeholder level that is a Tricks and Traps from DOOM II Hell On Earth, but named 'The Portal'.
00:00 - Start
05:40 - Secret 1
06:30 - Secret 2 & 3
09:55 - Secret 4
10:20 - Secret 5
11:30 - Secret 6
14:05 - Secret 7
14:40 - Secret 8
My Discord - https://discord.gg/XPtgcUAJjt
DOOM Arachnotron Invasion - https://www.doomworld.com/forum/topic/132162-doom-arachnotron-invasion-initial-release/
At Doom's Gate cover by Daven Ramsey - https://soundcloud.com/deven-ramsey/at-dooms-gate-doom-cover
Project Brutality 3.0 Download - https://github.com/pa1nki113r/Project_Brutality
D64ifier Core File - https://www.moddb.com/mods/the-d64ifier/downloads/the-d64ifier-core
Addons - Https://brutalrepository.pl
Dark Doom Z - https://www.doomworld.com/idgames/graphics/darkdoomz
Bullet Time X - https://www.moddb.com/games/doom-ii/addons/bullet-time-x
SimpleHUD Addons - https://forum.zdoom.org/viewtopic.php?t=60356
My Reshade Preset - https://1drv.ms/u/s!ArAcdakRXf80i25C6deFlQqhjMFH?e=Tfcobe
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