Project Brutality v3.0 Staging ► Requiem ► Map 17: Dens of Iniquity
Project Brutality. Mod by pa1nki113r. Version: 3.0 Staging Branch
https://www.moddb.com/mods/project-brutality/downloads/project-brutality-3
[ Patch WAD Information ]
Name: Requiem
Levels: 32
Released: July 4, 1997
Internal WAD Supported: DOOM 2, TNT, Plutonia
Several of its designers previously worked on Memento Mori and Memento Mori II. It is famous for popularizing architectural tricks that are used even today, including the faked 3D bridges originally introduced by Dystopia 3. It is also one of the few PWADs that are allowed to be used in Compet-n speedruns.
A custom soundtrack is included as a separate music pack file, REQMUS.WAD. It was composed by Mark Klem, David Shaw and Jeremy Doyle. In 2018, this soundtrack was arranged into a studio album with live instruments and high-quality VSTs, called Requiem Reimagined.
Map 17: Dens of Iniquity
Author: Michael Rapp
Description: Dens of Iniquity. Big deal, you say to yourself as you read the sign alongside the road pointing to the area up ahead. With the sun lowering in your squinted eyes, you look ahead for signs of trouble. Your finger is reaching for the safety on your shotgun as you open the first door that you come to. You take a deep breath and step inside. The door closes swiftly behind you as you strain to see through the murky darkness. As your eyes slowly adjust you hear it, within seconds it descends upon you...
Download link: https://www.doomworld.com/idgames/?id=8194
[ Addons ]
Glory Kill
Monster Pack Extra Ultimate Edition
Keep Weapons
[ Game Mode ]
Difficulty: Man and a Half
Preset: Chaotic Random
[ Objectives ]
100% Kills
100% Secrets
Apps used:
GZDoom v4.11 ► Source Port
ReShade v6.01 ► Preset by RaZZoR
Other mods installed:
Badass Sounds ► Ravik (Modified*)
Universal Ambience
Cosmo Ambience
Ambient Decorations
PBSoundPack (Modified*)
Damage Indicator
Hitmarkers
Doomblade
Brutal Doomgirl with BlackMetalChainsaw voicelines ► Sraigius95
JP HUD for detecting Enemy Health Bars ► jpalomo
*I have customized some sounds replacing audio slots and taken from other games such as Dota 2 and Star Wars: Galactic Battlegrounds. Some are also taken from the megawad called "NeoDoom" by Daniel Lemos.
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