Project Stray - Functional Home Points!

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Published on ● Video Link: https://www.youtube.com/watch?v=aSFN15WAbzA



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So I now have functional Bonfires... err I mean home points! These act as a method of keeping track of where the player will respawn on death. It will also allow the player to fast travel to locations that have already been discovered. I also show some game play with this functionality in place. And I talk about an idea for how I might implement classes but I am not really sure about that idea right now.

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