Project Zomboid Challenge Series - Storm Survival Ep 01 - Slaying In The Rain

Project Zomboid Challenge Series - Storm Survival Ep 01 - Slaying In The Rain

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Published on ● Video Link: https://www.youtube.com/watch?v=ZoZAHbDa-Bk



Project Zomboid
Game:
Category:
Tutorial
Duration: 39:36
3,255 views
39


Welcome back to a new series where we return to one of my favourite Survival Games of all time, Project Zomboid
Project Zomboid is one of the greatest Survival Horror Games of all time.
It is also one of the hardest games of all time, pitting the last remnants of humanity against a new world controlled by the dead.

In this series we dive into one of the Project Zomboid Challenges that I have not tried before. A Storm Is Coming is a challenge where players must survive the familiar setting of Muldraugh with a twist. The Storm presents a number of dangers for the player including numbing snow, freezing rain and thunder and lightning. Additionally the storm affects the undead horde, making this deadly threat even more unpredictable

In the first episode of this series we begin our journey by attempting to venture to the Muldraugh Warehouse
Our Journey is halted by a gigantic Wall of Undead and the storms growing fury forcing us to retreat and regroup.

Looks like its going to be a rough ride.

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Project Zomboid On Steam
https://store.steampowered.com/app/108600/Project_Zomboid/

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Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question -- how will you die?

In the towns of Muldraugh and West Point, survivors must loot houses,
build defences and do their utmost to delay their inevitable death day by day.
No help is coming -- your continued survival relies on your own cunning, luck and ability to evade a relentless horde

Current Features

Hardcore Sandbox Zombie Survival Game with a focus on realistic survival.
Online multiplayer survival with persistent player run servers.
Local 4 player split-screen co-op
Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
Full line of sight system and real-time lighting, sound and visibility mechanics. Hide in the shadows, keep quiet and keep the lights off at night, or at least hang sheets over the windows.
Vast and growing map (loosely based on a real world location) for you to explore, loot and set up your fortress. Check out Blindcoder’s map project: https://map.projectzomboid.com/
Vehicles with full physics and deep and realistic gameplay mechanics.
Use tools and items to craft weapons, barricade and cook. You can even build zombie proof forts by chopping trees, sawing wood and scavenging supplies.
Deal with depression, boredom, hunger, thirst and illness while trying to survive.
Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Nature gradually starts to take over.
Farming, trapping, fishing, carpentry, cooking, trapping, character customization, skills and perks that develop based on what you do in-game.
Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
A ton of amazing atmospheric music tracks by the prodigy that is Zach Beever.
Imaginative Challenge scenarios and instant action ‘Last Stand’ mode, on top of regular Sandbox and Survival
Full, open and powerful Lua modding support.
Xbox Controller Gamepad support on Windows. [Others pads can be set up manually. Gamepad support not currently available on Mac]







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