Project Zomboid MZNRNM (Clearing Doe Valley 22 FINALE)
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In this series we will be clearing out Kentucky of all the zombies. We will start with the maximum amount of Zomboids but no respawning or migrating Zomboids. (MZNRNM)
50910 kills on previously killed characters.
Last time we cleared most of the city in north Doe Valley. We are down to some groups on the northern highway and some stragglers in town. We killed a few thousand last stream and looted a few houses and businesses. This is part 56 of the Project Zomboid MZNRNM series. It is also part 78 in the whole Project Zomboid series.
0:00 We go north and loot the clothing from the general store. We find a new car and keep clearing the northern part of town. We rip up the clothing we looted and use a pair of coveralls to upgrade our tailoring to level 10. We repatch all our clothing for maximum protection.
44:55 We relocate Apocalypto up to the gas station in the north of town. We move our cars up to the gas station then we harvest engine parts and batteries from most of the vehicles in town. We loot the house and shed in the north eastern part of town.
1:20:44 We head west to harvest engine parts from the cars at the houses. We pick up two bikes and put them into Apocalypto. We loot the grocery store and are finished looting the town.
2:07:18 We kill some zombies on the highway to the east then we go to the west. We killed a bunch of zombies and had to abandon the cop car temporarily. Luckily we relocated our base to the near area so we make it home without problem.
2:47:09 We kill a bunch of zombies on the western highway and retrieve our cop car.
3:29:11 We move the broke down vans at the intersection to the west and loot a farm house. We kill a bunch of zombies on the highway heading north to riverside. We kill zombies way late into the night.
4:19:20 We refill our gas and spears in the cop car. We make it up to the S curve in the highway which is right after where we will move Apocalypto to next.
4:58:09 We relocate Apocalypto up to the intersection before the S curve. We use the bike to et back and end up luring out a shit load of zombies with the bike bell. We kill a few more zombies further on in the S curve area before we go check the highway to the east of the S curve. We connect our map up to Pony Roam-O. After that we end the stream.
This character had 29522 kills at the start of this stream, 31737 by the end of the stream for 2215 kills during the stream.
MOD LIST: 63 Volkswagen 1300 Beetle, '97 ADI Bushmaster, Arsenal(26) GunFighter [MAIN MOD 2.0], Automatic Gate Motors, Autosar Motorclub v1.02, Autosar Trailers Hauler v1.01 & v1.40, Autosar Tuning Atelier Bus v2.01 & DMG DoLorean v1.01 & Fjord Mustard v.2.00 & Jaap Wrungel v.2.01 & Petyarbuilt 379 v.2.00, Braven's Bicycles Redux, Braven's Utilities, Brita's Weapon Pack, Common Sense, Containers!, Fiat Fiorino 1992, Generator Range, Has Been Read, KillCount, Minimal Display Bars, Mod Options, Mod Template, More Traits - Dynamic Traits, RV Interior (v1.4.6), RV Interior - Vanilla Addon, Rain Cleans Blood, Renault Trafic 1990, TakeAnyAmount, Tools of The Trade, Tools of The Trade - Knick Knacks and Bric-a-Brac, Tsar's Common Library v2.07, fhqwhgads' Motorious Zone Vehicle Pack.
Settings: Apocalypse on Insane with Multi Hit, Peak population at day 50 with 4 multiplier, 0 Respawn and 0 Redistribute.
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At this time, Fidlum Benz has 23,033 views for Project Zomboid spread across 140 videos. His channel published over 30 days worth of content for the game, or 26.48% of the total watchable video for Project Zomboid on Fidlum Benz's YouTube channel.