Project Zomboid MZNRNM (Clearing West Point Part 12)

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Published on ● Video Link: https://www.youtube.com/watch?v=oswObrbh3E0



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Duration: 5:57:48
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In this series we will be clearing out Kentucky of all the zombies. We will start with the maximum amount of Zomboids but no respawning or migrating Zomboids. (MZNRNM)

118447 kills on previously killed characters.

Last time we killed almost 14000 zombies and cleared out central West Point. We used light bars to clear out the major areas of all zombies and now have about 6000 left in the entire city.. This is part 109 of the Project Zomboid MZNRNM series. It is also part 132 in the whole Project Zomboid series.

This character had 143034 kills at the start of this stream, 148771 kills on one character by the end of the stream and 1 kill on another character for 5739 kills during the stream.

0:00 We start by fighting our way back to the ambulance in south west West Point. We use it's siren to kill a few hundred zombies.
52:30 We make plans to kill more zombies and loot the house from the annotated map. Instead we lure in and kill over one thousand zombies.
1:40:18 We go and loot the lovers house and get some good stuff. It is like a survivor house.
2:17:41 We go clear out and loot north west West Point. We loot 2 survivor houses and another house.
3:05:30 We head out to burn the last few thousand zombies. We loot a house and move the ambulance up to the edge of West Point. We lure in and burn a few thousand zombies.
3:47:40 We head out to burn the remaining zombies in West Point. We pull the ambulance down to the fields west of West Point. We kill a few hundred then go exploring and find a survivor house.
4:15:55 WTF! We get bitten by a ninja zombie that glitched to it's feet and killed us. We find leather pants. We tow the ambulance back to the Apocalypto and go to sleep.
4:27:38 We drive Apocalypto back to our base then take Splat out. We examine the containers at the train station and eventually find one that we take back to our Rosewood base.
5:22:18 Fidlum Benz VIII dies. We make Fidlum Benz IX and start him out. We find a bug with Alcoholism and have trouble getting to sleep but then we do go to sleep and then call it a stream.

MOD LIST: 63 Volkswagen 1300 Beetle, '97 ADI Bushmaster, Arsenal(26) GunFighter [MAIN MOD 2.0], Automatic Gate Motors, Autosar Motorclub v1.02, Autosar Trailers Hauler v1.01 & v1.40, Autosar Tuning Atelier Bus v2.01 & DMG DoLorean v1.01 & Fjord Mustard v.2.00 & Jaap Wrungel v.2.01 & Petyarbuilt 379 v.2.00, Braven's Bicycles Redux, Braven's Utilities, Brita's Weapon Pack, Common Sense, Containers!, Easy Lightbar Repair, Fiat Fiorino 1992, Generator Range, Has Been Read, KillCount, Minimal Display Bars, Mod Options, Mod Template, More Traits - Dynamic Traits, RV Interior (v1.4.6), RV Interior - Vanilla Addon, Rain Cleans Blood, Renault Trafic 1990, TakeAnyAmount, Tools of The Trade, Tools of The Trade - Knick Knacks and Bric-a-Brac, Tsar's Common Library v2.07, WakeThemUp,fhqwhgads' Motorious Zone Vehicle Pack.

Settings: Apocalypse on Insane with Multi Hit, Peak population at day 50 with 4 multiplier, 0 Respawn and 0 Redistribute.







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Project Zomboid Statistics For Fidlum Benz

At this time, Fidlum Benz has 22,877 views for Project Zomboid spread across 138 videos. His channel published over 30 days worth of content for the game, or 26.48% of the total watchable video for Project Zomboid on Fidlum Benz's YouTube channel.