Proof Google Stadia Has No Latency Problem - Sekiro
Rudiggz faces off aganist the crying guitar lady in Sekiro shadows die twice
the battle consists of perfect timed deflections which require you to be smashing the deflect at the exact second of impact
This boss battle along side this entire game really shows how there is no latency issue that Google Stadia has.
I believe this is a myth in the gaming community and this Video I hope shows its is non-existent.
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