Proof of Concept: AvP Classic "Super Pickup"
This video is a proof of concept demonstrating a newly created pickup by myself and Cracco. The point of this super-pickup is that in picking it up, the marine will be granted multiple pickups: health, armor, and weapons. For the purposes of the demo, the flamethrower and pistols were not attributed to this pickup.
The other very important thing, alongside showing that running over the pickup gives all the health and weapons, is that destroying it also works. It fragments correctly and has the correct sound attributed to it, and also does not leave anything behind.
This is only a proof of concept video. We whipped this up very quickly. Originally I had an idea for this to serve as the Udamage in Deck 16 but we were unable to implement it at that time. We do not yet have a definite plan in mind on where this pickup could be integrated, but at least we know it's possible!
Also I have no idea why the muzzle flash doesn't show up on the video. It appears on my screen in-game as normal. It might be a DirectX or OBS recording glitch.
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