
Protect the bus | inFAMOUS PART 8 (Hard)(Good Karma)(No Commentary) Gameplay Walkthrough
EPILEPSY WARNING: This game contains quite a lot of flashing lights (seeing as my powers are lightning based).
inFAMOUS gameplay walkthrough will include all main-story cutscenes and good karma ending.
Bonus Rules:
- Play as a Hero (Good Karma)
I will be doing a lot of sidequests to clear up parts of the city, this is so I can navigate a little easier without getting shot at every 2 seconds (literally). The closer I get to the end of the game, the less I'll be doing sidequests.
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Info on the game:
Infamous (stylized as inFAMOUS) is an open world action-adventure video game developed by Sucker Punch Productions and published by Sony Computer Entertainment for PlayStation 3. We will be playing it on a PS5 through "PS Now". The game did crash a few times so far, but no massive lag spikes/fps drops that I didn't have when I played it way back in 2010 on my PS3. (I'm using the built in wifi because for some reason it's faster than when I connect it with the cable...I have no idea why it's faster, but I'm not complaining)
The game is set in Empire City, a fictional metropolis based on New York City, consisting of the Neon District, where most of Empire City's businesses are concentrated, the Warren, a slum dependent on international shipping activity, and the Historic District, the location of the city government. Each district has an elevated train system and a separate power grid. The premise of the game is built around the partial destruction of the Historic District by a mysterious explosion, followed by a viral epidemic that forces federal authorities to seal the only bridge leading to the mainland. A rise in violent crime overwhelms the police, resulting in societal collapse.
We play as Cole MacGrath, a courier who is accused of triggering the explosion, which leaves him with the ability to absorb and project electricity. Our closest friend, Zeke Jedediah Dunbar, allows us to hide on his rooftop, despite his envy of our powers. Trish Dailey, Cole's girlfriend, abandons him out of anger over the death of her sister Amy, who died in the explosion caused (but not planned) by us.
Most of Empire City's residents view Cole as a terrorist. While attempting to escape the city with Zeke, we are contacted by FBI agent Moya Jones, who offers to clear our name if we help her find her husband, fellow agent John White. White vanished while investigating a group known as the First Sons, who are believed to be responsible for orchestrating the explosion.
The game was one of the first (that I know of) to use the "Karma" system, which let's your actions decide which ending you get & slightly alters the events/cutscenes throughout the game based on your choices.
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