[PROTOTYPE] PS5 Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=wnurX12YJyc



Game:
Prototype (2009)
Category:
Let's Play
Duration: 46:43
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Prototype (stylized as [PROTOTYPE]) is a 2009 action-adventure video game developed by Radical Entertainment and published by Activision. It was released in June 2009 for the PlayStation 3, Xbox 360, and Microsoft Windows. In July 2015, the game was re-released alongside its sequel as the Prototype Biohazard Bundle for the PlayStation 4 and Xbox One. Separate versions of the two games became available in August 2015. In Prototype, players control an amnesiac shapeshifter named Alex Mercer as he attempts to stop an outbreak of a virus called Blacklight in Manhattan, which mutates individuals into powerful, violent monsters. Alex also attempts to uncover his mysterious past while coming into conflict with both the US military and a black operations force called Blackwatch. Outside of the main story, players can freely explore the game's open world and engage in several different side activities.
The game was well received by critics following its release, gaining praise for its originality, storytelling, and engaging gameplay, while being criticized for its control scheme and scenery. Several reviewers compared and contrasted it with Infamous, a game released about a month prior which had many elements similar to Prototype. It was also a commercial success, selling 2.1 million copies by March 2012. A tie-in comic book miniseries, which serves as a prequel to the events of the game, was published by DC Comics. A sequel, Prototype 2, was released in April 2012.

Gameplay
Prototype is an action-adventure game played from a third-person perspective and set in an open world based on modern-day Manhattan. The game's setting remains mostly faithful to the real city and includes all of its famous landmarks, including the Empire State Building, the Chrysler Building, 40 Wall Street, 28 Liberty Street, the Conde Nast Building, the Metlife Building, One New York Plaza, and the New York Life Building, among others.
The player character, Alex Mercer, has the ability to shapeshift, allowing him to change his body to resemble anyone. His powers also play into the game's combat system, as Alex can "consume" others to regain health, absorbing their biomass entirely. This also allows him to take on the forms of the human enemies he absorbs, thereby allowing the player to move about the enemy as one of them. The disguise will only last as long as Alex remains inconspicuous. Alex also possesses superhuman strength, and will kill most humans with a single punch. He can perform various melee attacks without shapeshifting, as well as more gymnastic moves such as air combos, sliding along the ground using any humanoid enemy's body, and a high-speed rolling cannonball attack.
Alex can also transform parts of his body into a selection of martial implements acquired over the course of the game, either as purchased upgrades or being given them. Offensive powers include the large and powerful Blade arm, fast razor-sharp Claws (which can also erupt large spikes from the ground), the telescoping Whipfist, Musclemass that augments his strength, and the slow but powerful Hammerfists. Defensive options consist of a large shield on Alex's left arm for blocking ballistic attacks that needs to regenerate after excessive damage, and full body armor that exchanges agility and speed for toughness in hand-to-hand combat; both will allow Alex to plow through most obstacles when active. Vision modes include thermal vision, which allows Alex to see enemies through smoke and other obstacles at the expense of a decreased vision range, and Infected vision, which highlights those infected with the Blacklight virus as well as military units. Both vision modes muffle all of Alex's other senses, such as hearing, in order to concentrate on his sight. One defensive and offensive power may be active at a time, and using either will negate Alex's current disguise. In addition to his own abilities, Alex can take the weapons from defeated or absorbed enemies. These include automatic rifles, machine guns, grenade launchers and missile launchers. He can also seize control of military vehicles, such as tanks and helicopters.
Alex's most powerful attacks are the Devastators, which require Alex to be in Critical Mass- either a state of near-death or the exact opposite, having excess stored biomass and increased health.

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