Watch Dogs: Legion \ PS5 Gameplay
Watch Dogs: Legion is a 2020 action-adventure game developed by Ubisoft Toronto and published by Ubisoft. The game is the sequel to 2016's Watch Dogs 2 and the third installment in the Watch Dogs series. Set within a fictionalised representation of a futuristic, dystopian London, the game's story follows the hacker syndicate DedSec as they seek to clear their names after being framed for a series of terrorist bombings. While searching for the true culprits, DedSec also attempt to liberate London's citizens from the control of Albion, an oppressive private military company that has turned the city into a surveillance state following the bombings.
While the core gameplay is similar to its predecessors, consisting of a combination of shooting, driving, stealth, and hacking puzzles, Legion introduces a multiple playable characters system, allowing players to recruit virtually any non-player character found in the game's open world. Each playable character has their own unique skills and backgrounds, and can be lost permanently if players enable the option of permadeath before starting a new game. There are multiple ways to complete missions depending on which playable character is selected. In March 2021, a cooperative multiplayer mode was added to the game, allowing up to four players to complete missions or explore London together.
Watch Dogs: Legion was released for PlayStation 4, Windows, Xbox One, and Stadia on 12 November 2020 and as a launch title for Xbox Series X/S and PlayStation 5 in November. A version for Amazon Luna was made available in the same month. Upon release, the game received mixed reviews from critics. They were polarized over the multiple playable characters aspect, with some appreciating its diversity and the inclusion of permadeath for allowing emotional attachment from players, while others criticized the characters' lack of personality and the imbalance between their abilities. Criticism was further aimed at the game's world, driving mechanics, inconsistent difficulty, repetitive missions, online features and technical problems.
Ubisoft supported Legion after its launch, releasing a number of updates for both the single-player and multiplayer modes that added new missions, game modes, and playable characters; a crossover event with the Assassin's Creed franchise; and a paid story expansion, Bloodline, which continues the storylines of Aiden Pearce, the protagonist of the first Watch Dogs game, and Wrench, a major supporting character from Watch Dogs 2.
Gameplay
Watch Dogs: Legion is an action-adventure game played from a third-person perspective, and taking place within an open world setting based upon London, which can be explored either on foot ─ utilizing parkour moves ─ vehicles, or fast-travelling via the city's Underground stations. Eight of London's Boroughs are represented in game: Westminster, Wandsworth (specifically the Nine Elms area), Lambeth, Southwark, Camden, Islington, Hackney and Tower Hamlets, in addition to the City of London. The game is composed of several missions, including those that progress the main story, liberation missions aimed at freeing the city's boroughs featured in the setting, recruitment missions for new playable characters, and various side-activities, with players able to freely pursue a mission or activity, or explore the city for secrets and collectibles. Each mission's objectives can be handled via one or several different approaches: an open-combat approach utilizing a variety of weapons; a stealth approach utilizing the environment to avoid detection and monitoring enemy patterns; or a hacking approach using any hackable object to subdue enemies with traps or distractions, while seeking out objectives via cameras and remotely accessing them. Combat includes a mixture of gun fights ─ involving lethal and non-lethal firearms ─ and hand-to-hand combat moves, with enemies making use of different methods depending on how the player acts against them in combat (e.g., a guard hit with a punch will use melee attacks, but will begin shooting if the player draws their firearm). Players can be pursued by enemies when escaping, including hostile drones, but can lose them by utilizing hack-able environmental objects (e.g., vents) and avoiding line of sight with pursuers.
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