Getting through the last batch of characters to try in Samurai Shodown VI on PS4 (difficulty level 8 of 8, Arrange soundtrack and voices), arcade mode, using Spirit mode I (1):
1:25 - Iroha (nope)
4:30 - Ocha-Maro (too floaty and weird for me to handle : o)
7:13 - Hanzo
23:50 - Galford
47:40 - Ukyo
53:48 - Enja (EXtreme version of a character I'm not into : P)
55:29 - Suija (ditto)
56:55 - EX Yoshitora (not into regular Yoshitora and I can't really tell how this version is any different)
58:38 - Gaoh (relatively playable for a boss, that huge polearm blade is really flashy, though 8o)
1:02:55 - EX Galford (I thought maybe not having Poppy running around would be nice but not into the flashy lightning thing)
1:08:00 - Kim Ung Che (having a Korean version of Gaira seems kind of odd, couldn't remember much difference although maybe the necklace beads flash more?)
1:10:06 - Kuroko (not terrible but didn't really excite me, kinda just feels like a novelty character)
So now I've got my characters-to-play list! And I made a randomizer for them, http://smbhax.com/cgi-bin/teams/ssvi.pl ; currently it chooses from this list: "Haohmaru", "Sugoroku", "Cham Cham", "Gen-An", "Sieger", "Wan-fu", "Earthquake", "Nakoruru", "Hanzo", "Ukyo", "Galford", "Charlotte", "Rimururu", "Gaira", "Sankuro", "Yumeji", "Zankuro".
(I think I may have forgotten to try regular Nakoruru but eh oh well we'll see how that works out. ; )
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