PSX DOOM | Uac_fail: PSX-Edition | Technical Stuff: Grenade Launcher
PSX DOOM: Uac_fail: PlayStation-Edition [Playlist]: https://www.youtube.com/playlist?list=PL5fJdf-BNrLO9Y1_1sKeUsBfQRhyyslIw
This is a brief testing session of a freshly added new Grenade Launcher, that shares slot "6" with Rocket Launcher. I felt Uac_fail was missing something "PSX-Exclusive", apart from the levels. Of course I could have added the Unmaker, but it is a featured weapon already on Threshold of Pain, so I didn't want to choose the most "obvious" answer for a new weapon. At the moment I'm planning this weapon to be included in both campaigns, in case of The Ultimate DOOM, it would be introduced a bit later, but in case of DOOM 2, it will be available for the player more frequently.
The Grenade Launcher is more powerful than a Rocket Launcher, but it has a limited range, and there is a chance to hurt by your own grenade too if firing "upstairs" (do not recommend that by the way). On the other hand, you can deal with enemies down below with The Grenade Launcher, and it works against hordes as well. These were the reasons I chose this weapon. It has it's strenght / weaknesses as well as any other weapon.
The weapon was originally used on "Knee-Deep in Zdoom" episode, thus let my thanks go their way.
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