qtest3 in Unity - Weapons, Particles and Lava
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Published on ● Video Link: https://www.youtube.com/watch?v=az-HzD7pZqc
Going through various systems to understand who they interact with each other and what side effects to expect. For instance, lava particles would drop through the floor, so those need some kind of limit. And weapons, as simple as they are, still have animation, sound and projectiles/raycasts to handle as well as switching between them.
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Tags:
unity
quake
shotgun
particles
lava
prototype
test
asset