Quake 1 Episode 1: Dimension of the Doomed Ray Traced in 4K
#gameplay #quake #raytracing #pathtracing
Doom and Serious Sam RT modder, Sultim Tsyrendashiev, recently released a path traced render for Quake 1. We are going to look at the entire first episode and see how Quake looks when seen through path traced lighting.
If you'd like to try it out yourself you can visit Tsyrendashiev's GitHub page here: https://github.com/sultim-t/vkquake-rt
NOTE: If you have Quake purchased and downloaded on Steam, the mod will be able to copy the necessary files automatically. I'm unsure if this works with the Shareware version of Quake
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