Quake Enhanced Dimension of the Machine 3 (No Commentary) - That was a nightmarish dimension.
I don't know now - "Corpse Run" or "Laser Eyes" from Quake 2 Remastered or this one was most difficult set of levels i ever played. And i played a lot of games.
0:00 Hub
0:18 Down the Waste
This course was not that bad - but this is a foretaste of what awaits me next. Despite getting a more powerful weapons, i stick to Shotgun and Super Shotgun for most of level. Reason: despite 100+ (200+ in one case) enemies present on almost each level of expansion Grunts, Enforcers, Knights and other weaker enemies are main part of opposition. Wait a minute- i see the Stroggs symbol on crates?
28:30 Hell or Dark Water
Without a doubt, most difficult level i had played. Start a level (looks like a train tunnel)- got a horde of Grunts / Enforcers, Death Knights and Shambler/ Vore to kill. And thats just start. A long swimming sections, long dark sections, crusher deathtraps (the other you have to "outsmart" it), moving platforms above lava (both horizontally and vertically), enemies to defeat and traps to overcome at the same time.
And what was the worst/best part? I made it without a Thunderbolt.
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