(QUAKE) MILES PC Zone #41 VHS recording 1996 - [4K]

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Published on ● Video Link: https://www.youtube.com/watch?v=QfSwVU6eFNc



Quake
Game:
Quake (1996)
Duration: 0:00
6 views
1


QUAKE (1996) MILES.MOV included with PC Zone #41 August 1996
a May 1996 VHS recording of gameplay converted to digital
somewhere between Qtest1 and Qbeta3 release and the v0.91 shareware demo

you can find a preserved copy of the demo disc on moddb or other archiving sites for comparison.

Original Video information:
107.2 MB (107162923 bytes)
320x240, 15FPS
Cinepak Quicktime
8bit PCM 22khz mono

premiere_version: Created with Adobe Premiere 4.2 CD-ROM Movie Maker by Brian Yamabe
quicktime_version: Created with QuickTime 2.0 or later
Duration: 00:09:02.40, start: 0.000000, bitrate: 1580 kb/s
Stream #0:0[0x1](eng): Video: cinepak (cvid / 0x64697663), rgb24, 320x240, 1403 kb/s, 15 fps, 15 tbr, 30 tbn (default)
Stream #0:1[0x2](eng): Audio: pcm_u8 (raw / 0x20776172), 22050 Hz, mono, u8, 176 kb/s (default)

ffmpeg upscaled and interpolation information:
Stream #0:0(eng): Video: av1 (AV01 / 0x31305641), yuv420p(tv, progressive), 2880x2160, q=2-31, 30 fps, 1k tbn (default)
encoder : Lavc61.19.101 libsvtav1
frame=16272 fps=1.1 q=16.0 Lsize=231687KiB time=00:09:02.36 bitrate=3499.4kbits/s dup=8137 drop=0 speed=0.0378x

ffmpeg -i MILES.MOV -map 0:v -vf scale=2880:-1,tblend -r 30 -c:v libsvtav1 -preset 6 -crf 16 -g 240 -svtav1-params tune=0:enable-overlays=1:scd=1:scm=0:input-depth=10:enable-qm=1:irefresh-type=2:film-grain=8:film-grain-denoise=0 -b:v 20M -minrate 10M -maxrate 30M -bufsize 40M -c:s copy MILES.MOV_av1_output.mkv

Temporal Blend interpolation was used to convert the 15FPS to 30FPS
the output video is now 2880x2160 (4K) or 9X larger than the original.
no artificial model upscaling was used, it is purely a pixel upscale process.

AUDIO:
audio has been modified, noise reduced, separated "voice" from background noise and given the "voice" track higher audio balance. vocalremover was used to separated the tracks, and audacity was used for editing and volume normalization.
WAV exported, edited, and then saved as OGG.
48KHz 256kbps


GNU/Linux




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