Quake - Nightmare Run of Ih1m2 by David Hocking in 0:38
--Downloads--
DEMO: https://quake.speeddemosarchive.com/quake/demos/NR/ihm2_038.dz
MAP: https://quake.speeddemosarchive.com/quake/maps/ih1m2.zip
DZIP: https://quake.speeddemosarchive.com/quake/downloads/dzip.zip
JOEQUAKE: http://joequake.runecentral.com/downloads.html
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Map: ih1m2 - Necrohell
Skill: 3 (nightmare)
Runner: David Hocking
Type: Run
Time: 0:38
Date: 2/3/2002
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Comments:
Improved Justin Fleck's record by 67 seconds.
This was very hard to get. It's been under work for months.
Analysis:
the start is difficult but straightforward: kill the
scrags, get gl, do two grenade jumps to the key.
The ogre blocking the teleporter is a problem as it means
I have to jump back and be vulnerable to death knight fire,
but that isn't too much of a problem.
Now it just gets unfair. those two ogres can effectively
cover just about the whole room with grenade fire, so lots of
luck required to get passed.
Unless the death knight stays undisturbed after the ogres, a
monster infight is required to get past to health.
However it all leads to the climax, a room full of monster
with little health to survive, and a shambler to kill you
unless it gets hit in under a second or so.
Overall very unfair and nigh impossible.
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