Quake - Outpost Auriga IV (Nightmare / 100%)
I was initially kinda worried about that laser trap on Hard, but then I figured out that it is actually highly exploitable (the left/middle/right columns give the player enough room to maneuver and beat the trap), so I'm okay with it now.
Also, I wanted to use Drones for the six scrags that appear in the vents, but the drone's movement is weird, I dunno why it does this but if you're pushing it down with a door (which is why the scrags get pushed out of the vent) and it gets alerted, the drones have a random chance to fly upward and lodge themselves into the moving door, getting crushed in the process. The probe and the scrag do not have this problem which is kinda odd.
I might also have to remove the exploboxes from the Spawg encounter later, I think there might be a random chance that the Spawns become unkillable if they detonate those boxes, but I need to test it more to confirm.
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[Download]
https://www.slipseer.com/index.php?resources/outpost-auriga-iv.297/
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Timestamps:
0:00 - Start
0:32 - Secrets 1 & 2
3:45 - Secret 3
6:07 - Secret 4
7:03 - Secret 5
8:22 - Secret 6
9:07 - Secret 7
13:10 - Secret 8
15:58 - Secret 9
17:14 - Secret 10
19:54 - Secrets 11 & 12
23:52 - Secret 13
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