Quality of Content - Elite: Dangerous Horizons - Episode 93

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Elite: Dangerous
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Duration: 11:41
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►Let's be space pirates! Let's Play Elite: Dangerous! In this episode I talk about making quality content versus quantity of content, and the effects on my upload schedule. In short, now that I'm deep into the return trip to the bubble, things have been seen, things have been discovered, and I'm itching to get home, but it's difficult to create quality videos at this point that are different than the videos before it, so to combat this, I'll be toning down my Elite: Dangerous upload schedule to ensure that I'm making videos I am proud of, at least until I get back to civilized space. I hope you understand.

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►Elite: Dangerous is a space adventure, trading, and combat simulator that is the fourth release in the Elite video game series. Piloting a spaceship, the player explores a realistic 1:1 scale open world galaxy based on the real Milky Way, with the gameplay being open-ended. The game is the first in the series to attempt to feature massively multiplayer gameplay, with players' actions affecting the narrative story of the game's persistent universe, while also retaining single player options. It is the sequel to Frontier: First Encounters, the third game in the Elite series, released in 1995.

Starting in the year 3300 in 2014, Elite: Dangerous is currently set in the year 3302 and has been running in sync with UTC +1286 years, around 45 years after Frontier: First Encounters, the previous game in the series. Elite: Dangerous retains the basic premise of previous games - players start with a spaceship and a small amount of money and have to make their own way in an open galaxy, furthering themselves either legally or illegally, through trading, bounty-hunting, piracy and assassination.

The player is able to explore the game's galaxy of some 400 billion star systems, complete with planets and moons that rotate and orbit in real-time, resulting in dynamic day/night cycles. Around 150,000 of the game's star systems are taken from real-world astronomical data, while the remainder are procedurally generated according to scientific models. Throughout the galaxy, the player is able to dock with space stations and outposts to trade goods, purchase new spacecraft, re-arm their ship, effect repairs and to seek or complete missions from text-based station "bulletin boards". The player may also find cargo or encounter other ships while in flight by investigating 'Unidentified Signal Sources'.

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If you liked this video, check these out:
►ARK: Sandbox Survivors Playlist - https://goo.gl/wr5ELU
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►SOMA - Sci-Fi Horror Playlist - https://goo.gl/pL2MAi

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Other Statistics

Elite: Dangerous Statistics For RestlessCorpse

Currently, RestlessCorpse has 325,051 views for Elite: Dangerous across 217 videos. The game makes up over 8 days of published video on his channel, or 19.80% of the total watchable video for Elite: Dangerous on RestlessCorpse's YouTube channel.