Quick Fixes for Reducing Lag in Wuthering Waves on Low-End PCs
Playing Wuthering Waves on a low-end PC can often result in lag, but there are quick fixes to improve your gaming experience. By adjusting in-game graphics settings to lower levels, updating drivers, closing unnecessary background applications, and optimizing your PC's performance, you can significantly reduce lag. Implementing these simple steps will help you enjoy smoother gameplay even on less powerful systems.
script Used:
[SystemSettings]
r.LevelStreamingDistanceScale=1
r.ViewDistanceScale=1
r.StaticMeshLODDistanceScale=0.10
r.SkeletalMeshLODBias=3
r.LandscapeLODBias=0
r.LandscapeLODDistributionScale=1
r.LandscapeLOD0DistributionScale=1
r.LODFadeTime=2
r.UITextureLODBias=-1
r.Streaming.Boost=0
r.TextureStreaming=1
r.Streaming.PoolSize=1
r.RenderTargetPoolMin=1
r.Streaming.ScaleTexturesByGlobalMyBias=1
r.Streaming.LimitPoolSizeToVRAM=1
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=False
r.DefaultFeature.AntiAliasing=0
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.Bloom=False
r.DefaultFeature.LensFlare=False
r.DefaultFeature.MotionBlur=False
r.DepthOfFieldQuality=0
r.DistanceFieldAO=0
r.EmitterSpawnRateScale=0
r.EmitterSpawnRateScale=0
r.FastBlurThreshold=0
r.LensFlareQuality=0
r.MaterialQualityLevel=0
r.RefractionQuality=0
r.SceneColorFormat=3
r.SceneColorFringeQuality=0
r.SeparateTranslucency=False
r.Shadow.CSM.MaxCascades=1
r.Shadow.CSM.TransitionScale=0
r.Shadow.DistanceScale=0
r.Shadow.MaxResolution=64
r.Shadow.RadiusThreshold=0
r.ShadowQuality=0
r.SSR.Quality=0
r.SSS.SampleSet=0
r.SSS.Scale=0
r.Fog=0
r.PostProcessAAQuality=0
r.MotionBlurQuality=0
r.BlurGBuffer=0
r.MaxAnisotropy=0
r.BloomQuality=0
r.LightFunction=0
r.DetailMode=0
r.TonemapperQuality=0
r.Streaming.FramesForFullUpdate=60
r.MaxSmoothedFrameRate=60
r.MinSmoothedFrameRate=60
r.MaterialQuality=0
r.DepthOfField.MaxSize=0
r.SwitchGridShadow=0
r.Tonemapper.Sharpen=0.0
r.AmbientOcclusionLevels=0
[/script/engine.engine]
bSmoothFrameRate=true
[CrashReportClient]
bAgreeToCrashUpload=false
bImplicitSend=False
[Core.Log]
LogPluginManager=all off
LogOnlineIdentity=all off
LogOnlineSession=all off
LogMemory=all off
LogMemory=all off
LogMemory=all off
LogPakFile=all off
LogTemp=all off
LogLinker=all off
LogOnline=all off
LogOnlineGame=all off
LogAnalytics=all off
LogConfig=all off
LogInteractiveProcess=all off
LogInput=all off
LogOnlineEntitlement=all off
LogOnlineEvents=all off
LogOnlineFriend=all off
LogOnlinePresence=all off
LogOnlineTitleFile=all off
LogOnlineUser=all off
LogGarbage=all off
LogPIE=all off
Global=off
00:00 Intro
00:12 Solution
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