How to Fix Wuthering Waves Keeps Lagging on Windows PC
If Wuthering Waves keeps lagging on your Windows PC, it can greatly impact your gaming experience. Lagging can be caused by high graphics settings, outdated drivers, insufficient system resources, or network issues. To fix this, you can optimize in-game settings, update your graphics drivers, close unnecessary background applications, and ensure a stable internet connection. Addressing these areas can significantly reduce lag and improve game performance.
script Used:
[SystemSettings]
r.LevelStreamingDistanceScale=1
r.ViewDistanceScale=1
r.StaticMeshLODDistanceScale=0.10
r.SkeletalMeshLODBias=3
r.LandscapeLODBias=0
r.LandscapeLODDistributionScale=1
r.LandscapeLOD0DistributionScale=1
r.LODFadeTime=2
r.UITextureLODBias=-1
r.Streaming.Boost=0
r.TextureStreaming=1
r.Streaming.PoolSize=1
r.RenderTargetPoolMin=1
r.Streaming.ScaleTexturesByGlobalMyBias=1
r.Streaming.LimitPoolSizeToVRAM=1
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=False
r.DefaultFeature.AntiAliasing=0
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.Bloom=False
r.DefaultFeature.LensFlare=False
r.DefaultFeature.MotionBlur=False
r.DepthOfFieldQuality=0
r.DistanceFieldAO=0
r.EmitterSpawnRateScale=0
r.EmitterSpawnRateScale=0
r.FastBlurThreshold=0
r.LensFlareQuality=0
r.MaterialQualityLevel=0
r.RefractionQuality=0
r.SceneColorFormat=3
r.SceneColorFringeQuality=0
r.SeparateTranslucency=False
r.Shadow.CSM.MaxCascades=1
r.Shadow.CSM.TransitionScale=0
r.Shadow.DistanceScale=0
r.Shadow.MaxResolution=64
r.Shadow.RadiusThreshold=0
r.ShadowQuality=0
r.SSR.Quality=0
r.SSS.SampleSet=0
r.SSS.Scale=0
r.Fog=0
r.PostProcessAAQuality=0
r.MotionBlurQuality=0
r.BlurGBuffer=0
r.MaxAnisotropy=0
r.BloomQuality=0
r.LightFunction=0
r.DetailMode=0
r.TonemapperQuality=0
r.Streaming.FramesForFullUpdate=60
r.MaxSmoothedFrameRate=60
r.MinSmoothedFrameRate=60
r.MaterialQuality=0
r.DepthOfField.MaxSize=0
r.SwitchGridShadow=0
r.Tonemapper.Sharpen=0.0
r.AmbientOcclusionLevels=0
[/script/engine.engine]
bSmoothFrameRate=true
[CrashReportClient]
bAgreeToCrashUpload=false
bImplicitSend=False
[Core.Log]
LogPluginManager=all off
LogOnlineIdentity=all off
LogOnlineSession=all off
LogMemory=all off
LogMemory=all off
LogMemory=all off
LogPakFile=all off
LogTemp=all off
LogLinker=all off
LogOnline=all off
LogOnlineGame=all off
LogAnalytics=all off
LogConfig=all off
LogInteractiveProcess=all off
LogInput=all off
LogOnlineEntitlement=all off
LogOnlineEvents=all off
LogOnlineFriend=all off
LogOnlinePresence=all off
LogOnlineTitleFile=all off
LogOnlineUser=all off
LogGarbage=all off
LogPIE=all off
Global=off
00:00 Intro
00:10 Solution
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