How to Boost FPS and Fix Lag in Wuthering Waves on Windows PC
Boosting FPS and fixing lag in Wuthering Waves on a Windows PC involves optimizing game settings and system performance. Adjusting graphics settings to lower levels, updating graphics drivers, and ensuring no background applications are consuming excessive resources can significantly improve gameplay. Additionally, checking for system updates and ensuring your PC meets the game’s requirements are essential steps to enhance performance and reduce lag.
script Used:
[SystemSettings]
r.LevelStreamingDistanceScale=1
r.ViewDistanceScale=1
r.StaticMeshLODDistanceScale=0.10
r.SkeletalMeshLODBias=3
r.LandscapeLODBias=0
r.LandscapeLODDistributionScale=1
r.LandscapeLOD0DistributionScale=1
r.LODFadeTime=2
r.UITextureLODBias=-1
r.Streaming.Boost=0
r.TextureStreaming=1
r.Streaming.PoolSize=1
r.RenderTargetPoolMin=1
r.Streaming.ScaleTexturesByGlobalMyBias=1
r.Streaming.LimitPoolSizeToVRAM=1
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=False
r.DefaultFeature.AntiAliasing=0
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.Bloom=False
r.DefaultFeature.LensFlare=False
r.DefaultFeature.MotionBlur=False
r.DepthOfFieldQuality=0
r.DistanceFieldAO=0
r.EmitterSpawnRateScale=0
r.EmitterSpawnRateScale=0
r.FastBlurThreshold=0
r.LensFlareQuality=0
r.MaterialQualityLevel=0
r.RefractionQuality=0
r.SceneColorFormat=3
r.SceneColorFringeQuality=0
r.SeparateTranslucency=False
r.Shadow.CSM.MaxCascades=1
r.Shadow.CSM.TransitionScale=0
r.Shadow.DistanceScale=0
r.Shadow.MaxResolution=64
r.Shadow.RadiusThreshold=0
r.ShadowQuality=0
r.SSR.Quality=0
r.SSS.SampleSet=0
r.SSS.Scale=0
r.Fog=0
r.PostProcessAAQuality=0
r.MotionBlurQuality=0
r.BlurGBuffer=0
r.MaxAnisotropy=0
r.BloomQuality=0
r.LightFunction=0
r.DetailMode=0
r.TonemapperQuality=0
r.Streaming.FramesForFullUpdate=60
r.MaxSmoothedFrameRate=60
r.MinSmoothedFrameRate=60
r.MaterialQuality=0
r.DepthOfField.MaxSize=0
r.SwitchGridShadow=0
r.Tonemapper.Sharpen=0.0
r.AmbientOcclusionLevels=0
[/script/engine.engine]
bSmoothFrameRate=true
[CrashReportClient]
bAgreeToCrashUpload=false
bImplicitSend=False
[Core.Log]
LogPluginManager=all off
LogOnlineIdentity=all off
LogOnlineSession=all off
LogMemory=all off
LogMemory=all off
LogMemory=all off
LogPakFile=all off
LogTemp=all off
LogLinker=all off
LogOnline=all off
LogOnlineGame=all off
LogAnalytics=all off
LogConfig=all off
LogInteractiveProcess=all off
LogInput=all off
LogOnlineEntitlement=all off
LogOnlineEvents=all off
LogOnlineFriend=all off
LogOnlinePresence=all off
LogOnlineTitleFile=all off
LogOnlineUser=all off
LogGarbage=all off
LogPIE=all off
Global=off
00:00 Intro
00:12 Solution
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