RAD 2 - Longplay Ep. 9 - Finishing Up Roguelike Dungeon
in this episode we finally finish the roguelike dungeon we have been working on for dayz
RAD 2 download: https://www.curseforge.com/minecraft/modpacks/roguelike-adventures-and-dungeons-2
Texture Pack: https://resourcepack.net/jehkobas-fantasy-resource-pack/
Shaders: https://www.curseforge.com/minecraft/customization/complementary-shaders
00:00 - talking about what I've done off camera
02:17 - I will be playing Calisto Protocol when it comes out and making a let's play of it!
03:22 - clearing jungle dungeon floor
19:42 - clearing final floor of the dungeon
44:45 - looking at quests to figure out next thing to do in the modpack!
48:43 - end
Mods I added to RAD 2
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- Dynamic Surroundings
- XP from Harvest
- deleted No Night Vision Flicker mod (delete it from the rad 2 folder. if you don't it will make your shaders look like you have permanent night vision all the time)
- /gamerule keepInventory true
- Deleted ultimine blacklist so you can veinmine stone = /config/paxi/datapacks/ultimine_blacklist/ open up that file and delete all the blocks (you could prolly just delete the file too)
PC specs:
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CPU
Intel Core i9-10900K CPU @ 3.70GHz
RAM
32.0GB
Motherboard
ASUSTeK COMPUTER INC. PRIME Z490-V (LGA1200)
Graphics
4095MB NVIDIA GeForce RTX 2080 SUPER (PNY)
minecraft, modded, rad 2, monsters, asmr, mining, farming, xp, mmo progression, grinding, 1.16.5, skeleton,
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