Random Path Generator in UNITY! [Tutorial]
Hey all - part 2 here for creating a random map generator in unity, this is for isometric map designs
Link to the first video: https://www.youtube.com/watch?v=veuv6PYjqAA&t=295s&ab_channel=Garnet
Github Link to the project: https://github.com/GarnetKane99/IsometricPathGenerator
Instructions to Open Project:
1. Click "Code"
2. Copy the link (https://github.com/GarnetKane99/IsometricPathGenerator.git)
3. Open GitHub Desktop and Clone Repository using that link. Save the Repository somewhere easy, i.e. Desktop
4. Open Unity Hub
5. Add Project from Disk
6. Click on the Repository that we saved earlier
Instructions to Copy Code:
1. Using Github link, Assets - Scripts - MapGenerator.cs and open that file, and copy and paste from lines 7 to 304
If there are any questions, please let me know in the comments below!
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Music:
massobeats - 'floral', 'midnight', 'lavender', 'honey jam', & 'magic carousel'
Video:
https://www.youtube.com/watch?v=rBY2Dzej03A&t=264s&ab_channel=Vazgriz
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Tags (Ignore)
#gamedev #tutorial #gamedevelopment #unitytutorial #unity2d #isometricmap #pathgeneration #proceduralgeneration #PCG #procedurallygeneratedcontent