
Ratchet and Clank Rift Apart | راتشت و كلانك | Part 3 The End | Open World | Platformer | PS5
Ratchet and Clank Rift Apart | راتشت و كلانك | Part 3 The End | Open World | Platformer | third-person shooter | PS5 | Tweet @hovacone
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About The Game:
Ratchet & Clank: Rift Apart will feature a full-length, stand-alone storyline that will appeal to newcomers to the series. The game takes place following the events of both 2013's Ratchet & Clank: Into the Nexus, the last game in the Future Saga, and 2016's Ratchet & Clank, which serves as a re-imagining of the first game in the series. The story of the game follows the titular characters as they traverse across different worlds in multiple realities to stop their archenemy, Doctor Nefarious, from exploiting a sudden catastrophic dimensional collapse, to finally achieve his dream of completely exterminating organic life in the universe. The cause of the collapse is attributed to a malfunctioning Dimensionator, a powerful artifact created by the Lombax race, which is capable of opening rifts into other dimensions. In the process of destroying the Dimensionator, Ratchet becomes separated from Clank after arriving in an alternate dimension ruled by Nefarious's more capable counterpart, Emperor Nefarious. They also encounter a female Lombax named Rivet, who leads a resistance group fighting against Emperor Nefarious. Together, Ratchet, Clank, and Rivet have to work together to thwart Nefarious and the Emperor's plans of conquering other realities.
Gameplay
Ratchet uses a "Rift Tether" to quickly warp between areas
The game shares many gameplay similarities with Ratchet & Clank (2016) and other entries in the series. It retains elements of previous Ratchet & Clank games, such as strafing, gunplay, collection of bolts, automatic weapon and health upgrades, manual Raritanium weapon upgrading, and gadgets. The main playable character is Ratchet. He is accompanied by his robotic friend and sidekick Clank, who is hung on his back. Additionally, the game has a playable female Lombax named Rivet. The player navigates Ratchet and Rivet through diverse environments across a multitude of levels, defeating enemies with an array of varied weapons and gadgets, and traversing obstacles to complete key mission objectives.
The game introduces to the series the concept of real-time near-instantaneous travel between different areas, planets, and other worlds within gameplay scenes via a system of inter-dimensional portals. In order for the player to utilize this feature, a new mechanic dubbed the "Rift Tether" is introduced in Ratchet and Rivet's arsenal that pulls them from one side of a portal to another, allowing them to move quickly between points. The game features the return of planets explored in previous entries with a dimensional twist, through their alternate counterparts, alongside new planets not seen previously in the franchise. The game features enhanced mobility and traversal options with the addition of moves such as dashing and wall running. In addition, the game’s arsenal features a mix of brand new weapons and returning classics from prior installments.
The game features an assortment of accessibility options, including a high contrast mode and toggles for simplified traversal, camera sensitivity, flight assistance, etc, to ensure that all players can enjoy the gameplay and complete the story.