Ravendawn Interview with Game director Knighter about patch notes 1.0.5.5 and the future of the game
The Patch Notes 1.0.5.5 for Ravendawn introduce significant updates and fixes. They reintroduce the Automatic Global Proxy System to improve connectivity, update the Reputation & Profession Tree Reset system, and make adjustments to several gameplay elements like the Dynamic Event "Possessed by Resentment." There are also new pricing adjustments for items and a series of balance changes to various skills and archetypes to enhance the gameplay experience. For more details, you can read the full patch notes here. https://ravendawn.online/en/home/view/patch-notes-1055
With the path notes we had the opportunity to speak with the Game Director and have a better insight about the games future.
Timestamps:
00:00 - Intro
00:30 - Start of the Interview
01:35 - Plans on future patch notes
05:15 - Why the changes where made?
10:00 - Solo content vs party content
13:00 - Data in the game behavior
14:00 - Nerfs are in preparation for 1.0.6
15:40 - PVP and PVE skills scale/perform differently?
18:00 - Any info on the agro behavior of mobs?
18:55 - 1.0.7 tease information
19:40 - 1.0.8 Guild wars
20:25 - World bosses?!!
21:20 - Grouped ranger company?
25:30 - Culling Spawns
27:00 - Behind-the-scenes tests
30:40 - Guild Wars spoiler
31:15 - Patch 1.0.6 will address the progress issue?
36:18 - Water tradepacks being abused by auto clickers
44:40 - Quiality of life stuff like UI
48:00 - Ravenquest
53:45 - Thoughts on the ingame Economy?
56:30 - Future expansions?
1:00:27 - Crystals being buffed? Runes bugged in Gilead?
1:01:55 - Chat questions
1:03:30 - Ravendawn Forums
1:06:00 - Player numbers
1:13:52 - Quickfire is intended?
1:16:00 - final thoughts on Patch
1:17:55 - final questions
1:19:40 - My final question
1:19:55 - Outro
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Thank you for watching!
Ravendawn Released on January 16th!
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