Ray-tracing fun with 324 cores (ANet demo)

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So yeah, I built a platform to distribute jobs over SSH to all machines at our CS department that I have access to, to compensate for the low performance of my pure-CPU Java ray-tracing engine while trying to render refractive caustics and such. Enjoy!

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ANet repository
https://github.com/Wout12345/anet

#0 - Cicada 2016
https://youtu.be/XU6WoQbdnyc

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Other credits

My university's computer science department
https://wms.cs.kuleuven.be/cs/english

The teapot model was taken from the course's webpage
http://graphics.cs.kuleuven.be/courses/H07Z5a/modellen.html



Missed anything? Let me know in the comments!