
RDR Online / RDR2 Floating Rocks!!
My Red Dead Redemption 2 (RDRO) character comes along and the don't comprehend face is made as he can't believe what he be seeing and so like primitive man he must smash!
Read Dead Redemption 2 game physics are pretty rock solid so this was surprising and funny to see and easy to fix!
The story takes place in 1898, one year before the events of Red Dead Redemption 2. The player takes on the role of a silent protagonist who is arrested for murder and imprisoned in the Sisika Penitentiary. Six months into their sentence and awaiting execution, they are assigned to a work detail. The prison transport is intercepted in transit by a group of well-armed men who free the prisoners. Their leader introduces himself as Horley and escorts the player character to his employer, the widow Jessica LeClerk. Jessica tells the story of how her husband Philip was murdered by his business partners Jeremiah Shaw, Amos and Grace Lancing and their outlaw accomplice Teddy Brown to gain control of his share of the business. The player character was arrested for the crime as a matter of convenience. Jessica claims to be the only person who knows of the player character's innocence as the caliber of bullets used to kill Philip did not match the caliber used by the player character. She lets the player character go with her blessing provided that they help her take revenge on Philip's killers.
If the player chooses an honorable path, Horley sets the player to work assisting the sheriffs of Blackwater, Valentine, and Tumbleweed in apprehending wanted criminals. Their work earns them a reputation that attracts the attention of US Marshal Tom Davies, who enlists the player in locating notorious bandit Alfredo Montez. Knowing that Montez will continue to kill indiscriminately but lacking the evidence to prosecute him, Davies suggests that the player character bring Montez in dead rather than alive. The player apprehends Montez, which earns them a reputation with the Marshals as being reliable. This, in turn, allows them to work with the Marshals in finding Teddy Brown as the Marshals are coming under pressure from Shaw and the Lancings to leave Brown be. The player leads an assault on Fort Mercer, incapacitating Brown and killing his gang. Jessica questions him about Philip's murder and he claims sole responsibility for it. Jessica rejects this and executes him.
Alternatively, if the player chooses a dishonorable path, Horley introduces them to bank robber Samson Finch. Finch is looking to put together a gang to carry out a robbery he has spent a year planning. He had been intending to rob a group of industrialists until he was betrayed by his partner. Finch has the player form a posse and attack the Fort Wallace garrison, killing his partner and thwarting a rival robbery plot. Disguised as dispatch riders, the gang rob a merchant bank in Saint-Denis and make off with bearer bonds. This, according to Finch, will break the industrialists' confidence and isolate them from one another, including Shaw and the Lancings.
With Brown dead, Amos Lancing and Jeremiah Shaw try to finalize their takeover of Philip's business by coercing Jessica into signing a forged contract. Jessica, Horley, and the player mount a posse to confront him, which ends with Jessica shooting Lancing in broad daylight and Shaw being killed in the crossfire. Horley recovers the forged documents while the player and the posse escort Jessica out of town. Horley burns the documents, thwarting the conspiracy. Jessica laments the missed opportunity to confront Grace Lancing as she has now been declared a fugitive, but settles for knowing that Grace is now a widow too.
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