Re-examining The Last of Us - A Retrospective Review | Game Discourses
In today's episode we look at one of the most enduring action-adventure titles to be released on the Playstation, Naughty Dogs 2013 game The Last of Us. With a number of ports, remasters, and adaptations to multimedia, including a Last of Us series - the game has persisted for over a decade, buoyed by a loyal fanbase immersed in the bleak, yet sometimes redemptive and endearing world of Joel and Ellie in post-apocalyptic America. Here we take a deep-dive into the games enduring reputation, re-examining the gameplay mechanics, themes, story and characters that have ensured its longevity and popularity across 3 generations of Sony Playstation console.
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In this The Last of Us analysis we look at several aspects including:
Historical context of the Last of Us - the 2013 hype for zombie fiction and post-apocalyptic cinema with popular franchises; The Walking Dead, I am Legend, Zombieland each preceding the release of this seminal Playstation game. And its similarity and differences from other zombie media including World War Z by Max Brooks, and 28 Days Later by Danny Boyle
Narrative design - Joel and Ellie as the core story, the juxtaposition between Joel and Ellie's personalities.
The importance of secondary characters: Tess, Bill, Sam and Henry, and David as core components of the Last of Us story which add to the development of our protagonists.
Joel's Lie - the pivotal twist that defines the world of the Last of Us and brought it into its controversial sequel The Last of Us Part 2. And a narrative catalyst to the reason Joel dies.
Last of Us Gameplay mechanics: Stealth, scavenging and the important elements that reflected the post-apocalyptic world.
Thanks for watching this The Last of Us Retrospective
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