Real Time Motion Capture in Unreal Engine
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In this Tech Talk at SIGGRAPH 2018, David Hibbitts, Technical Account Manager at Epic Games, explains the many advantages of real-time motion capture: instant feedback on previs mocap, more creative freedom for directors and actors, and better planning and visualization to avoid the dreaded phrase "fix it in post". He also demonstrates the power of the Live Link plugin for streaming mocap data live into Unreal Engine for real-time previews.
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