Fortnite: Advancing the Animation Pipeline with Unreal Engine | SIGGRAPH 2018 | Unreal Engine
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Published on ● Video Link: https://www.youtube.com/watch?v=1Y7FnJ9cYIc
In this Tech Talk at SIGGRAPH 2018, Brian Pohl, M&E Technical Account Manager at Epic Games, describes the real-time pipeline used to create the Fortnite trailer with Unreal Engine, from set design, motion capture, and shot design to rigging, data import, special effects and final pixels.
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