Recovering Human Shape and Motion from Video Sequences

Subscribers:
351,000
Published on ● Video Link: https://www.youtube.com/watch?v=8-89NiHyRz4



Duration: 58:55
12 views
0


In recent years, because cameras have become inexpensive and ever more prevalent, there has been increasing interest in modeling human shape and motion from image data. Such an ability has many applications, such as electronic publishing, entertainment, sports medicine and athletic training. This, however, is an inherently difficult task, both because the body is very complex and because the data that can be extracted from images is often incomplete, noisy and ambiguous. In this talk, I will present the approach we have developed to overcome these difficulties. We start from sophisticated 3-D animation models and reformulate them so that they can be used for data analysis. We use them, not only to represent faces and bodies in motion, but also to guide the interpretation of the image data, thereby substantially improving performance. Using complex video sequences, I will highlight the effectiveness of our approach to video-based shape and motion capture and demonstrate the applicability of our technology for Augmented Reality purposes. Finally, I will present some open research issues and discuss our plans for future developments.




Other Videos By Microsoft Research


2016-09-05The Role of Template Engines in Code Generation
2016-09-05Anomalous Diffusion and Polya Recurrence
2016-09-05Designing for Intimacy: Interaction Research at the Human Communication Technologies Laboratory
2016-09-05Breaking the Frame: Novel Strategies for Interactive Computer Graphics [1/33]
2016-09-05Single and Multiple Document Summarization with Graph-based Ranking Algorithms
2016-09-05Sharp thresholds for random constraint satisfaction problems [1/3]
2016-09-05A Unification of Menger's and Edmonds' Theorems and Network Coding Theorems
2016-09-05Statistical Learning and Analysis for Unconstrained Face Recognition
2016-09-05A Novel Approach to Sequence Analysis using Assign-SBTTM Software Improves Heterozygous Base Calling
2016-09-05Convergence in competitive Games
2016-09-05Recovering Human Shape and Motion from Video Sequences
2016-09-05The Garbage Collection Advantage: Improving Program Locality
2016-09-05Space Elevator ΓÇô Fiction, Fact, and Progress Reports on required Robotics and Carbon NanoTube
2016-09-05Bridging Computer Science and Behavioral Science: Research Examples
2016-09-05Overview of the Science Fiction Museum
2016-09-05Formal Commercial Contracts
2016-09-05Parameterized Model Checking of Protocols: Two Developments
2016-09-05A Sample of Monte Carlo Methods in Robotics and Vision
2016-09-05Virtual Customer Environments & Customer Involvement in Innovation and Value Creation
2016-09-05Large Margin Generative Models
2016-09-05Strategies for Enhancing Ethnic and Gender Diversity in Engineering and Computer Science



Tags:
microsoft research