Red Dead Revolver | Rootin', Tootin'... Shootin'?

Red Dead Revolver | Rootin', Tootin'... Shootin'?

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Red Dead Revolver
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Duration: 10:56
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Today we're going to cover Red Dead Revolver. Check pinned comment for cool stuff. Ignore the rest of this description, it's just the script pasted on so I can attempt to fiddle with the witchcraft that is the YouTube algorithm.

Howdy y’all and welcome to a new-fangled review by… me. Creamy. Today I’ll be covering Red Dead Revolver, the first entry in Grand Theft Auto developer Rockstar Games’ Red Dead series, three games which cover the exploits of bounty hunters and outlaws in the old west, and half a game in which you can fight brain-dead monsters hell-bent on feeding their addiction and destroying anyone that gets in their way*. But we’re not talking about Red Dead Redemption II online, we’re talking about Red Dead Revolver. How does this game hold up today, and is it even worth playing? Let’s find out!

Even though Red Dead Revolver is part of the Red Dead series, which houses Red Dead Redemption 1 and 2, two of my favorite games of all time, I’m going to go easy on the comparisons between this game and those games. Red Dead Revolver, which I’ll just call Revolver from here on out, is very different from the other two games despite sharing very similar shooting mechanics and settings. It’s just a simple third person shooter set in the old west with a very barebones backstory, as opposed to a grandiose tale of revenge and redemption set in a large, vibrant, and engaging open world. Therefore I am going to review this game as more of a standalone title instead of part of a larger series due to how wildly different it is *play a clip from the game*.

Though the intro states that Revolver was developed by Rockstar San Diego, the tale behind the development is actually quite the epic yarn. Ok, maybe not epic, but interesting nonetheless. The foundational parts of this title were cooked up by Capcom collaborating with a developer called Angel Studios, who helped create the Resident Evil 2 port for the Nintendo 64. Revolver was originally going to be a four-player co-op shooter called SWAT, but the project lead watched a spaghetti western film starring, heh, starring, Ringo Starr and decided to make a game set in the old west. It was originally going to be a much more bizarre game than it actually turned out to be, but when Take-Two acquired the rights by buying up Angel Studios and turning them into Rockstar San Diego, Capcom pulled out and we ended up with a relatively more tame experience. Relatively is the operative term here, because this game can get pretty wild at times. More on that later.

Revolver tells the story of the bounty hunter Red Harlow, the son of a native American woman and a white gold miner. Red lost his parents after they were killed by a two-armed man who later became a one-armed man after a young Red instantly amputated his left arm with a single revolver bullet. Most of the story takes place several years later, as Red is on a quest for revenge but ends up uncovering a conspiracy about a gold mine that Red’s father discovered many years ago.

Though the story may sound intriguing, the narrative is fairly shallow. The characters are very one-dimensional and the pacing is very strange and confusing. With regards to one-dimensional characters, everyone that Red meets is a badass that is defined solely by their badassery if that makes any sense. Their personalities can be defined by the weapons they use and their dialogue is mostly composed of one-liners. This goes for both the villains and the heroes, but the villains are only slightly more interesting because some of them have very bizarre abilities. You’re going to be pitted against some pretty insane bosses if you choose to play this game. There’s one boss who controls a gang of clowns and can blow himself up with dynamite without suffering the adverse health effects that dynamite usually brings about, such as loss of limbs. There’s also another guy who can drink acid to restore his health and teleport around the stage by creating clouds of acidic smoke. These bosses are generally really annoying though, because they have invincibility frames out the ass, but I’m really putting the cart before the horse in talking about this gameplay element before finishing up the story. The only other ace that the writers had up their sleeve in terms of uniqueness in storytelling was also showing the events of Revolver through the eyes of multiple protagonists, with Red being the main character that you’ll control throughout most of the game. These absolutely bonkers bosses and the less traditional way the story is presented contribute to the absolute fever dream that is this game’s narrative. There were times when I was unsure of what was going on and the chronology of events because the game liked to jump around a lot and give very little context as to what was going on with seemingly random missions at times.







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Currently, CreamyClaws has 138 views for Red Dead Revolver across 1 video. Less than an hour worth of Red Dead Revolver videos were uploaded to his channel, roughly 2.19% of the content that CreamyClaws has uploaded to YouTube.