Red Faction Guerrilla GeoMod 2.0 Physics (Tower & Lab)

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Published on ● Video Link: https://www.youtube.com/watch?v=AFLXttdV8Vg



Duration: 1:12
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This video is yet another attempt to open up gaming community eyes regarding NVIDIA PhysX and it's requirement to use GeForce card to hardware accelerate it.
This video is demonstrating environment destruction using only CPU based physics, based on Havok physics engine. Now i am aware that GeoMod 2.0 engine is not perfect, but you'll see it's damn near perfection. And you don't need an extra graphic card to enjoy it. All you need is CPU that you already have.

Highlights:
- large number of physics affected debris after explosion
- structure integrity failure and collapse based on integrity failure
- collision system
- destruction of secondary building due to collision

I'm a total sucker for GeoMod 2.0 and i can't wait to see what they'll bring up in Red Faction Armageddon. I hope it will feature even more advanced GeoMod 3.0. When the game is released, i'll test it out for sure!

Game: Red Faction Guerrilla
Game engine: GeoMod 2.0
Physics engine: Havok
Hardware used: Core i7 920 & Radeon HD5850







Tags:
destruction
physics
physx
geomod
video
game



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RejZoR currently has 21,161 views spread across 4 videos for Red Faction: Guerrilla. His channel published less than an hour of Red Faction: Guerrilla content, making up less than 0.56% of the total overall content on RejZoR's YouTube channel.