Red Ocean Any% Tutorial - Level 3
Red Ocean speedrun any% tutorial covering level 3.
Sorry about the background noise here.
Notes:
- The ledge oob is normally easier to detect. And after it move back close to the edge, I said I was too close first, and if your at the very edge you often fail the trick. And there is no real good setup for that skip.
- What I mean with the 2nd oob setup is that the game flings you to the side instead of pushing you up a lot of times.
- Apparently if you save in the opening of the room with the fight and load you don't despawn an invisible wall blocking the enemys in the doorway. This makes the fight slight easier.
- What I mean with we don't care when i throw the grenades is that we don't need grenades later on so we can just throw them all. (we need to kill the enemys spawning to open the next door)
If there is something I missed or some questions feel free to ask.
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