Red Republic Update

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Published on ● Video Link: https://www.youtube.com/watch?v=yY918gtiEAs



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Changes since previous video:

1. weapon_grenadelauncher has new effects to differentiate it from XM-8 and SMG Grenades

2. There is now a garage that spawns allied bradlies on one end

3. Uncapped the engine's info_node limit so NPCs can navigate everywhere

4. Captured command posts now spawn "Marine" units (based on npc_conscript AI)

5. Crabsynths from the Entropy Zero source code make an appearance on Blue Team