[RELEASE] Zelda: Ocarina of Time PlayStation Classic Port (Ship of Harkinian)

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The Legend of Zelda: Ocarina of Time
Category:
Let's Play
Duration: 11:05
1,051 views
38


๐๐ซ๐จ๐ฃ๐ž๐œ๐ญ ๐„๐ซ๐ข๐ฌ: https://drive.google.com/file/d/1iJ4To5m7HRZF5X7cWW_v-R8i13P4oTG7/view?usp=sharing
๐€๐ฎ๐ญ๐จ๐›๐ฅ๐ž๐ž๐ฆ: https://drive.google.com/file/d/1_OLoXvSJNwZeCpSwear5r6aLy0qI2lVI/view?usp=sharing

-๐—›๐—ผ๐˜„ ๐˜๐—ผ ๐—œ๐—ป๐˜€๐˜๐—ฎ๐—น๐—น-
For Project Eris place the zelda-soh_8.0.2_SONYPSC-cfb0146.mod file in the /media/project_eris/mods folder and it'll auto install next time you boot up.

For Autobleem extract the 7z archive and place the zelda_soh folder in /media/Apps
๐—ก๐—ผ๐˜๐—ฒ: /media/ is your usb drive.

if you launch the App without a rom it'll say "Place ROM in this folder". You will need the PAL version of Zelda: Ocarina of Time. You can verify if your rom is valid here: https://ship.equipment/

You will need to place the rom inside the App folder. For Project Eris it's located in /media/project_eris/etc/project_eris/SUP/launcher/zelda_soh
For Autobleem it's located at /media/Apps/zelda_soh

The filename of the rom can be any name as long as it has a .n64 or .z64 extension. Now when you launch the App it'll begin to extract the assets into a .otr file. Once that's done, it'll play the next time you launch. You can delete the rom afterward if you like. You can also rename the zelda_soh folder to any name you like.

๐„๐ฆ๐ฎ๐ฅ๐š๐ญ๐ข๐จ๐ง ๐’๐ญ๐š๐ญ๐ข๐จ๐ง
Create a folder named RB_PATCH on the root of your Autobleem USB, place the zelda-soh_8.0.2_SONYPSC-cfb0146.mod file in there. It'll install when you launch Retroarch. Now place your zelda rom in /media/retroarch/apps/compat/zelda_soh

-๐‡๐จ๐ญ๐ค๐ž๐ฒ๐ฌ-
Eject = Toggle Menu
Reset = Exit Game

Enabling "Menubar Controller Navigation" will allow you navigate the menu with the controller. It's a bit tricky at first, but holding onto the square button will open the multitask menu, you can use the shoulder buttons to alternate tabs that are open. place it on the "Main Game" window, and now when you press square it'll highlight the menu options. You can press Select to toggle the menu.

At default I set the resolution to 1280x720 with a framerate of 24fps. You can play around with the resolution and framerate options. Some areas of the game can push out more fps Hiding the Toggle Menu can give a slight speed boost.

In the original N64 game the resolution is 240p and the game runs at 20fps. however during the File Select Menu it runs at 60fps and the Pause Menu run at 30fps. This works okay with lower resolutions, however I notice with the PSC port there's slowdown when the resolution is higher. So what i did was I changed the File Select Menu and Pause menu fps so that it runs at whatever setting the user set it to. So if you set it to 24 fps it'll run those sections at 24fps too.

If you prefer to have it like the original you can replace this soh.elf with the previous one:
https://drive.google.com/file/d/1TLWc_QPal0KNjBDAMdWOuSsn_EvTJGYA/view?usp=sharing

You can monitor the FPS by going to Developer Tools โžœ Stats

Alternate download link:
https://github.com/shoddydev/Shipwright-PSC/releases/tag/8.0.2







Tags:
PSC
Autobleem
Project Eris
Bleemsync
Playstation Classic
Port
Linux
Armv7
Raspberry Pi 3
Soh



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