Zelda Oot soh Port 1280x720 HD on PlayStation Classic Playtest 3

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Duration: 57:08
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changing the texture filter to linear gives it a significant speed boost. ignore the mario 64 part, i was doing a sound test. something to note about Zelda oot, in the original N64 version it runs natively at 20fps, however at the beginning of the game when you load a save file, that part runs at 60fps. and the in-game menu also run at 30fps. That's why there's slowdown at those parts when the resolution is at 1280x720. Even if you try to lower the fps, those parts aren't affected, it'll still try to play it at 60/30fps. maybe there's a way to edit the source code to force it to have lower fps







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