Remove the enemy as a priority if they died.
This one doesn't happentoo often, but it does occur a bit more in auto runs. Enemy drops dead, you throw a skill into their corpse like you want Dracula from castlevania from having a 3 minute death speech. Now if their was better balance as well, like if skills had benefits for being stringed out, like Baris, it might not be worth complaining, but she doesn't. She jerks it for like 5 seconds, so the game being retarded isn't helping matters. Kind of like most of the issues with the game, comes off as an asshole dev move. Like it can't really be a bug, it'd take more effort to make thems target linger. They won't adjust it, so like the AI acting drastically different for an unfair favor, more to call them out for one, of many, shitty practices.