Removing Copy Protection With the Apple II Machine Language Monitor
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Published on ● Video Link: https://www.youtube.com/watch?v=HFco9VWUiHk
Today we take a look at one way that people began learning assembly language - by using the Apple II's machine language monitor to disassemble copy-protected code, and make small changes in that code in order to disable the copy protection. We'll be using the game "Sabotage" (covered in a previous video) as our example.
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Tags:
copy protection
6502 assembly language
machine language
assembly language
cracking games
retrocomputing